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Now and then we do some kind of goofy school-wide event, a challenge that encourages students to drop everything else they're doing and build and invent and work together. An educational theorist could say these projects provide experience with real-life research and development. Students have limited resources and a defined goal, with the method of achieving the goal totally open ended. The projects require having a vision, using one's imagination, coming up with a design, learning about tools, materials, and physics, experimentation, refining the design, working together, and being persistent. They're also fun. |
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